Warrior
Heavily armored fighter with a large sword. It has many crowd control skills in its kit, which they use to suppress enemy movement. Warriors are the only male class in the game, so if you want to play as a warrior you're out of luck.
By default, he has the highest defense in the game, which makes the warrior a very aggressive class. Since this hero deals enough damage (but don't expect him to be as high as a mage), he can handle very well on his own in any situation and in a solo dungeon (up to quite high levels).
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Playing as a warrior is not difficult, so if you want to always be in the center of the battle, then the Warrior is a good choice.
When in party dungeons, they should always go to the front lines to mitigate some of the damage done by powerful bosses. Since warriors will never be the main attackers (leave this role to Mages or Rogues), they may have a defensive formation to help further increase their high defense.
Rogue
Basically, it's the Party Assassin. It has an extremely high melee attack that is designed to deliver lethal blows to individual enemies. Possesses double blades and very light armor, so good defense is not about the Rogue.
However, the protection of the class lies in a high dodge rate, which helps to dodge enemy attacks.
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The Rogue is designed to enter and exit combat using Dodge. The tactic is as follows - the warrior tanks, and then a robber appears and finishes off the enemy, inflicting strong surprise attacks with great damage.
Never try to fight head-on, because low defense, unfortunately, will not be your main advantage. Instead, you just need to wait until someone distracts the enemy, after which you can deliver the killing blow.
Archer
The easiest class to play. Overall, he has a fairly balanced stats, with which the Archer can become a support hero.
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The archer must remain in the back line while the attacking tank takes over the enemy. He will have a very long range and can also impose crowd control on the enemy, making them a semi-"supportive" class.
In party dungeons, you should always focus on staying as far away from the boss as possible while being within reach.
Mage
Another female class that wields a staff that allows him to manipulate the elements. This class is a lot of fun to play and I have to admit it is by far my favorite.
The mage lacks defensive stats, but compensates for this with high damage, range and area damage, which will generally destroy enemies before they can get closer. You better not face bosses, because low defense will lead to death with one hit.
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Mages can heal and eliminate the negative effects of teammates; Plus, you can deal a ton of damage while maintaining your support skills.
In general, on the battlefield, you should be in the back line, healing the tank and dealing damage. The difficulty lies in correctly calculating your skills and healing tanks at the right time, as well as correctly calculating the time to eliminate negative effects.
In my opinion, the Warrior and Archer are the best starting classes, while the Mage is suitable for the new party. Rogue is a little tricky to master, so be prepared to take the time.